Alliances

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An alliance is a group of players that share resources and assist each other in becoming better departments.

Alliances consist of one or more Admins and Co-Admins.

Each alliance is able to collect funds from members that are willing to donate some of their credits they earn from each mission. With those funds the alliance admins/co-admins are able to build alliance buildings such as schools, hospitals, and prisons to help their members.

Alliances also have access to their own forum and chat system within MissionChief itself.

Cost to create an Alliance - 25 coins

Alliance Events
Alliance Events are a special feature for alliances that are started by the Admin or CoAdmin. These events can be started every seven days for free, or sooner for 20 coins.

Each event spreads various missions across an area decided by the Admin or CoAdmin. A medium sized storm for example can spawn around 150 missions.

Some missions will be extremely difficult for young alliances, so it is best to wait until your alliance is ready.

Event Types:

 * Storm: The storm event unleashes missions focused primarily on fire engines. Some missions will require ambulance services. There are no police events for a storm that are currently known.
 * Civil Unrest: POLICE
 * Storm Surge: This storm will generate mainly missions that require boats to be complete such as Flooding calls or Cars in Lake/River. It will also spawn other water related missions that require boats and some who don't, such as Powerline Down

Large Scale Alliance Missions
Large Scale Alliance Missions can be started by an Admin or Co-Admin once every day for free, or sooner for 10 coins. A normal member can also start a Large Scale Alliance Mission for 10 coins.

Mission Types:
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 * Major Fire
 * Unannounced Demonstration
 * Pile-Up
 * Bomb Explosion
 * Own Mission